After months of build‑up, Embark Studios finally rolled out the Arc Raiders 1.13.0 patch at the end of January. In the lore of Arc Raiders, the Cold Snap has thawed and survivors are braving the surface again. At a gameplay level the update introduces a slew of changes that reshape how raiders plan runs: a Solo vs Squads matchmaking option, a community‑driven Trophy Display project, the new Bird City map condition, and a handful of quality‑of‑life fixes and anti‑cheat measures. This article digs into the fine print so you can decide whether to dive in solo, squad up or just enjoy the new content.
The Arc Raiders Discord server is the best spot to join dev-hosted Q & A sessions, share extraction tips, and find squad mates.
The change of season

The patch notes begin with a storytelling flourish, describing how the ice of winter has melted away, and how the survivors’ spirits have been bolstered and more raiders are now venturing topside in search of glory. This storytelling is more than just a narrative device; it hints at the gameplay mechanics that will be included in the patch. With the clear skies comes a new threat: the “Headwinds,” massive sandstorms that howl across the Rust Belt. Even players will need to stay close to cover or time their dashes carefully because the winds can reduce visibility and some quite likely accuracy with gunfire. The Buried City is surrounded by birds that nest in chimneys and dive-bomb anyone who dares to flee across the rooftops. Additionally, the patch adds dynamic sand dunes that can now trap players and obstruct previously safe routes.
Solo vs Squads matchmaking
The headline feature of the patch is the Solo vs Squads option. Players with Raider Level 40 or above can now choose to enter the normal extraction queue on their own and still receive a 20 % bonus experience if they successfully extract or, interestingly, even if they are defeated. This mode pairs solo raiders against squads, making each run a high‑stakes test of stealth and decision-making. The XP incentive is intended to keep the solo queue populated while still rewarding squad coordination. Because solo players cannot be revived, the developers made the bonus significant enough to counterbalance the odds.

From a balance standpoint, the feature is clever. Previously, solo players either jumped into public lobbies and hoped for competent teammates or risked getting steamrolled by coordinated squads. Now the separate queue levels the playing field; squads still have numerical superiority, but solo players get extra XP. The option also helps matchmaking times because the solo queue draws from the same pool of squads waiting for normal extractions. A small caveat from the patch notes: a bug sometimes causes the Solo vs Squads pop‑up to disappear. Embark acknowledged this as a known issue and promised a fix in an upcoming hotfix.
The game’s Steam page hosts user reviews and reveals whether the patch has improved ratings since launch.
Trophy Display: a community project
Another new addition is the Trophy Display project. At its core, this is a community‑driven activity where players hunt down dangerous ARC groups and collect trophies to build a five‑step display case. Each step requires completing specific bounties or mini‑events and rewards players with blueprints, Raider Tokens, a Howl emote, a guitar emote and a huge coin drop of 300 000 coins. Unlike the monthly expeditions, the Trophy Display has no fixed end date. Progress carries over across expeditions, which means even casual players can eventually complete the full case. The developers describe the project as a way to “show what you’ve taken down,” and indeed finished display cases line the walls of safe houses to remind everyone which squads are top hunters.
The community aspect here is subtle but important. Raiders are encouraged to team up to tackle the hardest ARC encounters, and the rewards are geared toward late‑game builds. Blueprints unlock modifications for epic augments (more on those later), while Raider Tokens can be spent on high‑tier vendor items. The indefinite timeline also suggests that Trophy Display is a foundational system that will see additional steps or expansions in later seasons. For now, it’s a welcome long‑term goal that complements the more time‑limited expeditions.
Embark also shares behind-the-scenes clips on their official Twitter account, including videos of headshot trick shots and new cosmetics.
Bird City map condition: rooftops, birds and verticality

With the thaw comes the wildlife. The patch introduces a permanent map feature called Bird City. As per the notes, flocks of birds have migrated to the Buried City and set up nests in the empty chimneys. Essentially, this means two things: ziplines have been added across rooftops to enable swift travel between buildings, and bird traps line the alleys. Triggering a trap gets a flock spooked, scattering them and alerting nearby ARC patrols. On the other hand, new flying ARC patrols line the skies, compelling raiders to check above as well as around them. The patch emphasizes that players will be engaging in more rooftop combat with flying ARC and other raiders. This is a nod to games such as Titanfall, where fighting from high ground is a strategic imperative.
Bird City rotates into the expedition map pool on a weekly schedule. When active, the condition also spawns additional Thief Birds, non‑hostile birds carrying loot boxes. Shooting them down yields scrap, ammo or minor augments. During our playtests, we found that Bird City drastically changes extraction routes; squads often take rooftop paths to avoid ground patrols, only to be ambushed by players camping ziplines. Solo players need to plan fallback ziplines in case a bird trap goes off. In all, it’s one of the most refreshing map conditions since Rust Storm.
New items, quests and quality‑of‑life tweaks

Patch 1.13.0 also adds two new epic augments and seven new quests. The epic augments, Sandstorm Chaser and Sky’s Edge, are designed to synergize with the new environmental hazards. Sandstorm Chaser reduces wind‑drift penalty when aiming down sights, while Sky’s Edge increases damage against flying ARC units. The seven quests range from simple collect‑a‑thons (e.g., harvesting meteor shards during sandstorms) to narrative‑driven hunts for legendary ARC commanders. Completing them yields XP, coins and blueprint fragments.
On the quality‑of‑life side, Embark rolled out a progressive ban system for cheaters: the first offence results in a 30‑day ban, the second in a 60‑day ban and the third is permanent. They also fixed numerous bugs, including broken extraction timers and missing cosmetic rewards. Some issues remain, for instance, certain cosmetics still fail to load for players who purchased them, and the patch notes caution that not all UI elements display the correct icon for Solo vs Squads. Still, the combination of new content and anti‑cheat measures signals that Embark is serious about maintaining a healthy player base.
Frequently Asked Questions (FAQ)
- What is the Solo vs Squads mode?
Solo vs Squads is a new matchmaking option for players who are Raider Level 40 or above. Solo players can opt into the main extraction queue and face off against full squads. To compensate for the disadvantage, they receive a 20 % bonus XP whenever they successfully extract, or even when they die, as long as they queued via the Solo option.
- How do I participate in the Trophy Display project?
The Trophy Display is a permanent community project where players hunt difficult ARC groups to collect trophies. Each of the five steps requires completing specific bounties or challenges and rewards players with blueprints, Raider Tokens, a Howl emote, a guitar emote and 300 000 coins. Progress does not reset with expeditions, so you can complete it at your own pace.
- What makes Bird City different from other map conditions?
Bird City is the first permanent map condition that fundamentally alters map traversal. Flocks of birds nest in chimneys, triggering alarms if spooked, and new ziplines connect rooftops. Flying ARC enemies patrol the skies, forcing players to engage in vertical combat. The condition rotates into the expedition pool on a weekly basis and rewards players with additional loot when they shoot down Thief Birds.
- Are there new augments or quests in this update?
Yes. Patch 1.13.0 introduces two new epic augments, Sandstorm Chaser and Sky’s Edge, which help counteract wind drift and deal extra damage to flying ARC. There are also seven new quests ranging from gather quests to story‑driven boss hunts. Completing these quests yields XP, coins and blueprint fragments.
- What happens to cheaters under the new anti‑cheat policy?
Embark implemented a three‑strike ban system. The first offence results in a 30‑day ban; the second increases to 60 days, and the third ban is permanent. The policy underscores the studio’s commitment to fair play.
What the patch means for players

Beyond the bullet points, patch 1.13.0 embodies a shift in Arc Raiders’ design philosophy. The Solo vs Squads feature explicitly targets veteran players who crave a higher‑risk experience, while still keeping the main queue healthy by adding solo players to the squad matchmaking. By rewarding extraction even on death, the mode encourages experimentation without punishing players who are learning routes. The Trophy Display project, meanwhile, gives the community a shared goal that isn’t tied to a seasonal battle pass. This helps keep players engaged between major updates and provides a social space for high‑level raiders to show off achievements.
The Bird City map condition demonstrates how dynamic environmental hazards can breathe new life into existing maps. Its emphasis on vertical combat and noise management (don’t trigger those bird traps!) changes the meta in ways that simple balance tweaks can’t. Combined with new epic augments that counteract wind and flying enemies, the condition encourages players to reconfigure builds. Finally, the anti-cheat system on the patch demonstrates that Embark is committed to dealing with cheaters. The three-strike system, which increases in ban severity, conveys a message of zero tolerance while also allowing a first offender to change their ways. Headwinds is definitely a mid-season patch that enhances the game systems while also addressing the concerns of the community.
If you want to dive into the latest Arc Raiders update without starting from zero, choosing to buy Arc Raiders items can help you gear up quickly and access key equipment right away. For players who prefer to stay focused on new content and balance changes, picking up Arc Raiders coins for sale is another way to keep progression moving without heavy grinding.
More to Explore
- All the Changes in Arc Raiders New Patch 1.12.0
- ARC Raiders Guide to Blue Gate: From Locked Door to Vault Rewards

Galen is a simple gaming enthusiast who enjoys exploring all kinds of games and writing about them as a hobby. He’s naturally curious and likes trying different genres, from competitive and multiplayer games to more casual and experimental titles.
Galen approaches gaming with an open mind and believes there’s always something new to learn, no matter the genre. His writing reflects that curiosity, focusing on honest observations, practical insights, and making game-related information easier to digest for everyone.
