Arknights Endfield Arcane Build Guide: Best Weapon, Gear, Teams, and Kit
Ishika
Arcane finally lands in Arknights Endfield, and she breaks the mould of every operator before her. She is the game's first true Nature DPS and also its most flexible support in the same slot.
Below, this Arknights Endfield Arcane build guide covers her release date, her full kit, her best weapon and gear, the materials you need, her potentials, and the strongest team comps for both of her playstyles. If you plan to pull, this walkthrough gets you ready before her banner ends.
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Who Is Arcane
Arcane is Li Zhiyan, captain of the Yinglung Special Task Force. She is a 6-star Nature Caster who wields an Arts Unit. What makes her special is her dual-stance design. She does not toggle modes with a button. Instead, whichever stat is higher decides her role.
Intellect higher than Will unlocks Array Arcana: INT, her main DPS form.
Will higher than Intellect unlocks Array Arcana: WILL, her support form.
This means your gear and weapon choices literally decide her job. Build her with Intellect, and she nukes. Build her with Will, and she becomes a grouping, debuffing, infliction-spreading enabler. Few names on the current Endfield character roster offer that range. That single decision runs through every section of this guide, so commit to one role before you invest.
Arknights Endfield Arcane Release Date
The Arknights Endfield Arcane release date is July 16, 2026 (UTC+8), landing in Phase 1 of Version 1.4 "Homecoming". Her banner, North Yearns the Rift Vigile, runs from July 16 until August 9, 2026. The off-rate limited characters on her banner are Mi Fu and Camille.
Her signature weapon banner, Military Grade Issue, features the Type 42: Solemn Phalanx during the same phase. After her, the Electric supporter Liino headlines Phase 2 on August 9. Since both phases add a new 6-star, this is a heavy patch for anyone on a tight pull budget. For everything else, landing this version, our Homecoming update summary covers the new maps, events, and rewards.
Arcane Kit: Skills, INT and WILL Modes Explained
Her whole kit rewards setup and payoff. You prepare enemies with the right Arts Infliction, then cash that in for a huge burst window. Here is the Arcane kit in plain terms.
Basic Attack (Artillery Interdiction): A chain of up to five Nature hits. Her Finisher, near a staggered enemy, deals big Nature damage and restores some SP. Both modes share the same basic attack.
Battle Skill (Jadecrushing Grid): Creates a grid under the target, deals damage, and applies one stack of Nature Infliction. In INT, it hits harder. In WILL, it pulls enemies in for grouping.
Combo Skill (Yinglung Stance IV): She summons four Tactical Doubles, imprisons the target, and applies Nature and Cryo Susceptibility. Imprisonment slows all enemy actions, which is superb control against bosses.
Ultimate (Gloompurge): She drops the Gloompurger Array. Land two Finishers or Final Strikes inside it, and it upgrades into Gloompurge Arcana, her massive second cast. That second cast is where most of her damage lives.
Here is how each ability shifts between her two forms.
Arknights Endfield // ArcaneArray Arcana: INT vs WILL
Ability
INT Mode (DPS)
WILL Mode (Support)
Battle Skill
Deals more damage, applies Nature
Groups enemies, applies Nature
Combo trigger
Nature, or 2 stacks of non-Nature Arts Infliction
Any single Arts Infliction stack
Combo cooldown
12 seconds
18 seconds
Combo bonus
Battle Skill ends imprison early, refunds 30 SP, big damage
Spreads the same infliction, adds a pull
Ultimate 1
Forces Corrosion on all enemies in the area
Applies an extra matching infliction stack
Talent 1
24% Arts Amp during Ultimate
Up to 12.8% Nature and Cryo Susceptibility at 640 Will
Her second talent is the one people overlook. The corrosion she applies lasts up to 10 seconds longer, and its max resistance reduction rises to 1.1 times the original. Corrosion normally lasts 15 seconds. When Arcane applies it, that window stretches to 25 seconds. Because she has so many ways to reapply it, she can hold a level-four Corrosion on a boss almost permanently. That is a rare, always-on resistance shred for the whole team.
One honest heads-up: her susceptibility windows are short, roughly four to six seconds on the combo. Fire your burst late, and that debuff drops right when you need it. Line up your rotation so the big hit lands while the debuff is still live.
Arcane Weapon: Best Picks for DPS and Support
Her best Arcane weapon is her signature, but you have solid free-to-play routes for both roles. The signature, Type 42: Solemn Phalanx, changes its effect based on your higher stat, just like Arcane herself. It also carries a large chunk of Ultimate Gain Efficiency, which fixes her energy needs on its own.
Arknights Endfield // ArcaneBest Weapon Picks
Weapon
Best For
Why It Works
Type 42: Solemn Phalanx (Signature)
INT and WILL
Best stats, dual-mode passive, high Ultimate Gain Efficiency
Junction Point (Battle Pass)
INT and WILL
Strong free-to-play pick, energy plus a team ATK buff
Oblivion
INT
Big personal damage but no energy, so it needs a Redeemer Seal
Detonation Unit
WILL
Excellent support alternative with good uptime
For a DPS Arcane, the signature pulls noticeably ahead of the rest, more than it usually does for other units. The Junction Point sits at roughly 80 percent of the signature's personal damage at max refinement, which is still great value for free. If you run Oblivion, swap in a Redeemer Seal for energy and keep Gilberta on the team to reach your Ultimate Gain Efficiency target.
For a support Arcane, the signature is still best, but the Detonation Unit comes very close at high refinement. If you use it, replace one gear piece with an Eternal Xiranite Auxiliary Arm to cover the missing energy.
Arcane Gear and Stat Priority
Despite two playstyles, her gearing stays refreshingly simple.
INT (DPS) build: Run three pieces of the Hot Work set plus a Lynx Slab. Use the Hot Work Exo-Rig, Hot Work Gauntlets, and Hot Work Pyrometer, then the Lynx Slab in the last kit slot. Hot Work rewards Corrosion with a large Nature damage bonus, and Arcane applies Corrosion constantly, so the set almost always stays active. Stack Intellect everywhere.
WILL (Support) build: Run the full four-piece Eternal Xiranite set. That means the light armor, the wraps, and two bracing slabs. This set grants the team a damage bonus whenever Arcane uses her Combo Skill or Ultimate, and it stacks Will fast. Aim for 640 Will to cap her susceptibility values, then push secondary attributes.
Skill leveling priority splits by mode:
INT: Ultimate first, then basics and combo together, then Battle Skill.
WILL: Combo first for its cooldown reduction and susceptibility scaling, then Ultimate, then Battle Skill, then basics.
A quick insight most players miss: support Arcane needs almost zero skill points to function. You use her combo and ultimate, and she delivers all her value while your carry keeps the SP. That is why she slots into so many teams without stealing resources.
Arcane Materials: Full Promotion and Skill Upgrade List
Here is exactly what Arcane materials you need, no filler. These are her confirmed material costs at launch. Plan your farming around them before you pull, since the rarer items gate her power fast.
Levels 2 to 9 cost the same for every skill. Levels 10 to 12 are then split into two material groups, and this split matters for your farming. Her Basic Attack and Combo Skill draw from Quadrant Fitting Fluid. Her Battle Skill and Ultimate draw from Tachyon Screening Lattice. Track both because you rarely max all four skills at once.
15x Protohedron, 3x Blighted Jadeleaf, 6x Quadrant Fitting Fluid, 1x Mark of Perseverance, 24,000 T-Creds
10Battle / Ultimate
15x Protohedron, 3x Blighted Jadeleaf, 6x Tachyon Screening Lattice, 1x Mark of Perseverance, 24,000 T-Creds
11Basic / Combo
24x Protohedron, 6x Blighted Jadeleaf, 16x Quadrant Fitting Fluid, 2x Mark of Perseverance, 30,000 T-Creds
11Battle / Ultimate
24x Protohedron, 6x Blighted Jadeleaf, 16x Tachyon Screening Lattice, 2x Mark of Perseverance, 30,000 T-Creds
12Basic / Combo
50x Protohedron, 12x Blighted Jadeleaf, 36x Quadrant Fitting Fluid, 3x Mark of Perseverance, 65,000 T-Creds
12Battle / Ultimate
50x Protohedron, 12x Blighted Jadeleaf, 36x Tachyon Screening Lattice, 3x Mark of Perseverance, 65,000 T-Creds
Where to source the key Arcane materials:
Protodisk and Protoset: the Promotion Protocol Rift near the AIC key area.
Protoprism and Protohedron: the Skills Protocol Rift beside the AIC.
Pink, Red, and Ruby Bolete: wild growth spots that respawn each daily reset.
Kalkodendra, Chrysodendra, Vitrodendra: gathered in the wild or grown in the Growth Chamber.
Quadrant Fitting Fluid and Tachyon Screening Lattice: the golden hazard-vault materials found in the Wuling region.
Mark of Perseverance: a premium skill mastery item, so spend it on her top-priority skill only.
Planning insight: level her Ultimate and Combo Skill first. Both hold most of their value in each mode, so route your Marks and golden materials there before touching her Battle Skill or basics. Fold these pickups into your daily farming checklist so the rarer items never bottleneck her.
One note on gear. Her Hot Work and Eternal Xiranite sets are updated to 1.4 pieces from the new Wuling maps. Crafting the newest versions needs Pyrolite components made through the patch's Gas system, which costs far less Willpower than the older route.
Arcane Potentials Worth Getting
You do not need dupes to make Arcane work. A single copy performs its full role. Still, some potential upgrades add real value if you have spare copies.
Combo damage up 1.3x; INT gains 10 more SP; WILL gains 6% susceptibility
The best early pick, helps both modes
P2
Flat Intellect, Will, and Arts Intensity
Minor, but feeds Corrosion strength
P3
Corrosion lasts 5s longer, more resistance shred
Solid for DPS, weak for support
P4
15% lower Ultimate energy cost
Lets DPS drop energy gear for a Lynx Slab
P5
Big Ultimate damage and Arts Amp boost, combo cooldown cut
The standout dupe if you can reach it
P1 and P5 give the clearest gains. As always in Arknights Endfield, potentials show devotion more than raw need. The one purchase we would seriously weigh is her signature weapon, and only if you plan to main her as DPS.
Arcane Team: Best Team Comps for DPS and Support
Arcane is one of the most flexible units in the game, so her Arcane team options run wide. We will split them into her two modes.
INT (DPS) Arcane Teams
Her DPS form loves Cryo and Nature supports who feed her infliction stacks and amplify her damage.
Arknights Endfield // ArcaneBest DPS Teams
Role
Team Members
Why It Works
Best overall
ArcaneXaihiTangtangAkekuri
Xaihi amps Cryo and Nature; Tangtang's freeze stacks with Arcane's imprisonment; Akekuri gives SP and the Link buff
All-round
ArcaneXaihiPerlicaGilberta
Gilberta groups and adds susceptibility, while Perlica boosts team ATK
Budget
ArcaneSnowshinePerlicaXaihi
Performs well on lower-investment accounts, including anyone fresh off a good reroll
The core loop stays the same. Build three or four Cryo stacks with your supports, use Arcane's Battle Skill to convert them into a high-level Corrosion, extend that Corrosion with her Ultimate, then chain everyone's ultimates for the payoff. Save Akekuri's Link buff for the moment right before her second Ultimate.
WILL (Support) Arcane Teams
Her support form was built with Cryo and Nature carries in mind. She hands them free infliction stacks plus heavy susceptibility.
Arknights Endfield // ArcaneBest Support Teams
Carry Focus
Team Members
Why It Works
Last Rite (Cryo)
Last RiteTangtangXaihiArcane
Her extra stacks and Cryo susceptibility push Last Rite's burst to new levels
Yvonne (Cryo)
YvonneXaihiArcaneGilberta
Arcane covers Yvonne's weak spots with grouping and AoE inflictions while amplifying her damage
Yvonne (premium)
YvonneTangtangArcaneGilberta
Expensive four-limited comp, but one of the strongest and smoothest Cryo teams available
If you own both Gilberta and Arcane, you never have to choose one support. Put one on each side of a comp and cover almost every team's needs at once. Community testing pegs Arcane as a 20 to 30 percent upgrade for existing Yvonne and Last Rite teams, which is a serious jump for a single slot.
Should You Pull Arcane
Pull her if you lack a Nature DPS, if you want a Gilberta-style enabler, or if you want to round out best-in-slot supports across your roster. Skip or delay if your invested teams are already complete, since she becomes a side-grade there. The clear exception is the premium Yvonne comp, which she transforms. Before committing your pulls, check your pity and odds in our gacha system guide.
She is beginner-friendly at a single copy yet holds a high skill ceiling for optimizers. Few units in Arknights Endfield serve both crowds this cleanly.
Conclusion
Arcane arrives as a genuine two-in-one operator, and she earns the hype in both roles. Her INT form delivers some of the biggest Nature bursts in Arknights Endfield, while her WILL form quietly lifts entire Cryo and Nature teams. Lock in one identity, gear her hard for it, and respect her short susceptibility windows, and Arcane rewards you every rotation. Whether you want a nuke or a flexible enabler, she fits, and that flexibility is exactly why she deserves a spot on your account.
Frequently Asked Questions
When is the Arknights Endfield Arcane release date?
Arcane released on July 16, 2026 (UTC+8) in Phase 1 of Version 1.4. Her banner runs until August 9, 2026.
Is Arcane a DPS or a support?
She is both. Higher Intellect makes her a Nature DPS. Higher Will turns her into a support enabler.
What is the best Arcane weapon?
Her signature, Type 42: Solemn Phalanx, is best for both roles. Junction Point is the strongest free-to-play option.
What is the best Arcane team?
For DPS, Arcane with Xaihi, Tangtang, and Akekuri performs superbly. For support, she lifts Yvonne and Last Rite teams.
What materials does Arcane need?
Her promotions use Protodisk, Protoset, Boletes, and T-Creds. Her skills need Protoprism, Protohedron, dendras, and Mark of Perseverance.
Is Arcane worth pulling?
Yes, if you want a Nature DPS or a flexible enabler. Skip her only when your teams are already complete.
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Ishika
Content Writer
I've spent years playing competitive and live-service games, with hundreds of hours invested across Roblox, shooters, RPGs, and MMOs. My guides focus on practical information that actually helps players—whether that's finding the fastest progression route, understanding hidden mechanics, comparing items, or avoiding common mistakes. Whenever possible, I combine in-game testing with official sources and community research to make sure each guide is accurate, up to date, and genuinely useful, rather than simply repeating what's already available elsewhere.